Google Stadia vs xCloud: 1 Huge Detail That Gaming Forgot!

Have you ever wondered how the debate between Google Stadia vs Xcloud will play out?  The concept of video game streaming is one which is new and relatively untapped in the modern gaming market. This means that there will be a lot of competition for the role of “Top Dog” in this new and exciting gaming niche.

Indeed, the only gaming company to truly offer a product that fills this unique niche is Sony with its Playstation Now—but that has been met with a somewhat underwhelming response by gamers, partially due to the poor first impression that the platform received. However, this could all change in just under four weeks’ time, when Google Stadia finally hits the screens in our households!

Google Stadia is set to be released for early access gamers from the 19th November, 2019; this release date will be dependant on when gamers made their purchase of either the Founder’s Edition or the Premiere Edition. As such, it can be expected that, by the end of November, Google Stadia will be available for gamers on a worldwide basis.

But what will this release mean for other game streaming offerings? The biggest contenders for the title of the “number one game streaming platform” seem to be either Google Stadia or Microsoft’s new Xcloud streaming service, with the PS Now being largely—but which of these releases will end up being number one? In the battle between Google Stadia vs Xcloud vs PS Now, which game streaming service will be best?

Google Stadia VS Xcloud: Why the Debate?

When it comes to gaming, there has been little competition outside of the top three gaming companies—Microsoft, Sony, and Nintendo—for many years. However, the arrival of Google Stadia could change all of that—and not just because of the powerful game streaming credentials that Google Stadia will offer.

When it is looked at initially, the debate is largely going to be between Google Stadia and Xcloud—the PS Now has its place, but it seems likely that it will be somewhat pushed to the sidelines by these two huge new players in the game streaming market. But how will this play out?

Stadia vs Xcloud On Par in Terms of Streaming Power

The debate of Google Stadia vs Xcloud has, up until now, been largely focused on the streaming capabilities of each of the two platforms. However, it seems likely that both of the two game streaming platforms will be relatively on par with each other in this regard.

microsoft sony deal
In response to the threat posed by Google Stadia, Sony and Microsoft—Google’s top two competitors—teamed up to merge their data centers, giving their game streaming platforms power on par with Stadia’s. But what does this mean for the Google Stadia vs Xcloud debate?

Ever since Microsoft and Sony partnered together, the power behind both Stadia and Xcloud should be about the same—although it was reassuring for Stadia gamers to see Sony and Microsoft reacting in such a manner to the huge threat of Stadia. This goes to show just how powerful Google’s Stadia game streaming platform is expected to be—but the partnership between Microsoft and Sony could make their platforms equal in regards to streaming abilities (if the partnership can last, that is, as we explored in detail previously here).

This means that the answer to the Google Stadia vs Xcloud debate is a little harder to determine. Indeed, if we assume that the partnership holds out, the answer will lie in the nature of the other offerings that the two platforms offer to their gamers.

Google Stadia vs Xcloud: Which Platform Will be Number 1?

Since both Google Stadia and the Microsoft Xcloud can be expected to offer streaming services that are on par in terms of power, due to the relatively similar sizes of the data centers supporting the services, we need to instead look at the other offerings of the two platforms in order to decide which will be better—and it is here that you might have missed something quite crucial as to why Stadia can be expected to win out in the long run!

Microsoft Xcloud’s Potential

It has to be said: the Xcloud has potential, and could do very well for gamers who already own an Xbox console of their own. The Xcloud game streaming service has been designed to allow gamers to play their favorite Xbox games on their console at will, as well as on their mobile phones and tablets while on the go.

When streaming from your mobile device, you will be using Microsoft’s own powerful data centers to do so. However, when streaming from your home, you will actually be streaming directly from the Xbox console device. This would allow gamers to play on any screen in their home.

This, of course, sounds very similar to how Google Stadia will work; the primary difference between the two is in the fact that Stadia gamers won’t be able to play their games from a console, as there is no console equipped with Stadia. However, this does offer a number of limitations for the Xcloud that need to be addressed.

The most considerable of these limitations is in the fact that the quality of the gameplay is limited to the quality of the console itself. If the console can only play games in a certain resolution, then that will also be the limit for streamed games on other devices. Even with the powerful new “Xbox Scarlet”, this will still be a major limitation for the quality of game streaming on the Xcloud.

Google Stadia vs Xcloud: Why Stadia Will Blow its Competitors out of the Water

At first glance, Google Stadia and Xcloud seem very similar. Both will allow you to game on a number of different screens, making them both great for gamers on the go. In addition, game streaming will also give gamers greater flexibility about how they play.

Neither of the two streaming services will be hugely different to each other in this regard (although Stadia is set to offer a number of exciting features that will make gaming more exciting, the most notable being State Share and Crowd Play).

However, there is one feature of the Google Stadia gaming platform that will allow Stadia to be a far superior streaming service. This has been widely dismissed and ignored up until now—but has the potential to be revolutionary.

But what is this feature?

Simply put, this epic feature relates to the immense power of the Google Stadia data centers. Assuming that Google’s claims about no noticeable degree of latency are true, then the games streamed on Stadia could be of a quality that has never before been possible for gaming. And this is all due to one unique point: Google is partnering with game studios to allow them to build their games using the power of the Google data centers.

The Google data centers are immense, and offer some of the most powerful features in the gaming industry. Stadia is built from a custom made chip and offers CPU and GPU levels that are unrivaled by Google’s competitors—in some instances, these features will be superior to both the Xbox One X and the Pro put together!

But what does this mean for developers? Simply put, if a game needs more power—it can get it. And this will allow Google Stadia game devs to build games that are bigger and far, far more powerful than anything that could be offered on the Xcloud.

Google Stadia is designed for gamers, of course. However, Google haven’t made the mistake of leaving avenues unexplored; both Unity and the Unreal engine will be available to use on Stadia, making the possibilities for game studios building new games pretty much endless, by current standards.

And, with that, it would seem that we have our answer to the Google Stadia vs Xcloud debate. Google Stadia will always be superior, unless changes are made to the nature of Xcloud. After all, Stadia is more than just a game streaming service—it is also a game development platform.

Is There Any Competition in the Google Stadia vs Xcloud Debate?

The debate of Google Stadia vs Xcloud seems to be closed—at least based on current knowledge. However, the main limiting factor to this argument will be dependant upon the power of the Xbox Scarlet platform, and how this will impact the power of the Xcloud when it is released in November 2020.

However, whatever the case  might be, it seems fairly likely that Stadia’s revolutionary data centers will still make Stadia the superior gaming platform either way. In addition to this, Stadia is also cheaper to get started with—you don’t need to buy a console to use Stadia—and will have been around for a whole year prior to the release of Scarlett.

If you ask us, that makes the Google Stadia vs Xcloud debate pretty much concluded. But what do you think? Will Stadia always be the superior gaming platform, or do you think there is the chance for others to steal a share of the market as well? Let us know in the comments below!

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