Category: Google Assistant

Can't Share or Save Stadia Content Captures - Stadia Content Captures Not Saveable or Shareable in App

Stadia Content Captures Not Saveable or Shareable in App 🎮

Welcome back to ShareSTADIA! Google recently introduced screenshots, screen captures and “content captures” to the Stadia app. On the web version of Stadia.com, content captures are currently not supported, and you’re greeted with this message: “Save video clips & screenshots by pressing the [assistant] button on a Stadia Controller or F12 on your keyboard, then view them in the mobile app.” Here’s also what Google shared with us about Stadia Content Captures: Can’t Save or Share STADIA Content Captures The only problem is, when viewing them in the Stadia app, there’s nothing you can do with your Stadia content captures.

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Google Stadia Controller Examined

Stadia Controller Examined: It’s 100% Awesome!

One of the most underrated aspects of Google Stadia lies within one of the most important core components — the Stadia controller. Everyone wants to know how it will work, what requirements players will need to consider, and how they can play it as easy as Google advertises. Google has a lot of ground to cover as far as giving those who are interested and those who have adopted (Founder’s Edition) when it comes to information regarding Stadia. Show Me What You Got The one thing that Google doesn’t have much to answer for, is the only reliable agent we

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Stadia Cloud-Based Streaming Gaming Platform

Stadia is the new cloud-based streaming platform from Google

Google announced Stadia, a new cloud-based gaming platform, at its GDC 2019 keynote Tuesday morning. It’s a major move for Google into the video game business, which is increasingly building toward streaming as a solution. Stadia is not a dedicated console or set-top box. The platform will be accessible over the internet on a variety of platforms: browsers, computers, TVs, and mobile devices. In an onstage demonstration of Stadia, Google showed someone playing a game on a Chromebook, then playing it on a phone, then immediately playing it on PC, picking up where the game left off in real time.

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