The 2019 schedule for Google’s three-day I/O conference has now gone live, and we are thrilled to announce that time has been allocated for discussion of the company’s plans for gaming.
Running from May 7th until May 9th, the I/O conference is set to cover a number of topics, the most featured being Google Assistant and Android. However, gaming at Google and Stadia are still set to play a significant role, with one of the first events of the conference covering how Google can help game developers and, an hour later, there is set to be a talk by Google’s employees on the technicalities of Stadia’s innovative streaming technology.
After this first Stadia-centerred discussion on day one, so far it seems that the remainder of the focus will be in regards to gaming as a whole. However, we are holding out hope that more Stadia discussions will be added to the lineup—the I/O is still a month and a half away yet—and the I/O website itself has already noted that events are still subject to change.
Regardless of whether new Stadia discussions are planned, we at ShareStadia are very excited to hear what Google will have to say. The current event is planned to cover the concerns surrounding latency and visual quality of the streams, and since these are some of the biggest issues raised by gamers so far, it will be excellent to see the facts set out.
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